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Thread: Idea for Implementation of a Test City

  1. #1
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    Lightbulb Idea for Implementation of a Test City

    Here are my thoughts on the approach for setting up a test city:

    Basically, it would be a test city A within a test city B, like a bubble within a bubble. The outer bubble (test city B) area would be say 50 to 100 square miles, and it can be square or rectangular. The inner bubble (test city A) would be round or octagonal as an enclave somewhere within the outer bubble of test city A. Each one would serve various purposes. The idea of test city A is to have the experimental homes, buildings, automation plants, high-tech farms, advanced transportation systems, cutting-edge learning facilities, state of the art entertainment facilities (movie theaters, pools, amusement parks, golf courses, tennis courts, etc.), the most advanced healthcare facilities, energy gathering facilities, etc., and the idea is to make it say 90% independent of resources and money from the outer bubble (once the basic foundation has been created).

    The outer bubble, test city B, would be a city that's almost indistinguishable from any other modern day city, other than that its purpose is to facilitate test city A by basically providing a place for people working on developing it from the outside; it would have airports (one larger international and one smaller regional airport), farms, forests, lakes or ponds, gyms & athletic facilities, power plant, a police department, shops, restaurants, golf courses, hospitals, clinics, schools and universities, rail yard, warehouses, buildings, freeways and roadways, hotels, motels, etc. It would act as its own proving ground for simple things that make significant differences; it would say only be 5 - 25 % independent from the rest of the world (from resources, trade, money, etc.), but the idea would be to look for quick and easy changes that make it 20 - 100 % more efficient.

    Part of the purpose of test city B is to provide test city A with some resources, like water and food from its own farms, and to act as a buffer between test city A and the "rest of the world," so that people who go to test city A are going there because they're curious and want to see & interact with it. There may still be some roads that go through test city A, but it would have far less roads than test city B; this would be to allow "passerby" tourists to check it out as they're driving by to their main destination. The freeways of test city B would just be set up so that as people drive outside the perimeter of test city A they can have a clear view of it from the freeway, from some distance, or they have to get off an exit to go into test city A. It would be geared to make transporation from test city B to test city A much easier if people park in test city B and take a high-speed monorail into test city A, though. This high-speed monorail would also take people to the airports and train station.

    I'll add more and answer questions about the details I have in mind as the time comes. If anyone is skilled in some sort of 3D drawing app or simulator geared for drawing up images (such as Google Sketch) and would like to work with me to produce a "visual aid" for this 2-layer test city idea, please reply to this thread or send me a PM.

    EDIT: I almost forgot to mention that the size of test city A would be about one fourth to one tenth in ratio to the area of test city B (and it doesn't have to be directly in the center of test city B).
    Last edited by Neil; 02-20-2013 at 08:03 AM. Reason: added detail: size of test city A
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    I have some knowledge in both Google Sketchup and Solidworks. Are looking to have a full 3D model with all the individual buildings or general layout design?

    Do you have any idea how one would actually go about implementing it?

    And do you consider it entirely necessary to have 'a buffer between test city A and the "rest of the world,"'. If the entire city A and city B are combined into a single unit that is capable as a whole of making resource purchases from the 'rest of the world'. If your suspecting that the people will not be able to adjust to such a sudden change, then the initial test volunteers will all have to be selected carefully, but i do not suspect this to be much of an issue as the system will be designed for human comfort and requirements.
    Last edited by efficiency; 02-20-2013 at 06:59 PM.

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    Quote Originally Posted by efficiency View Post
    I have some knowledge in both Google Sketchup and Solidworks. Are looking to have a full 3D model with all the individual buildings or general layout design?
    Hi efficiency & thanks for responding! I think something that's more geared towards a general layout with individual building resolution that for say 1000 meters or further is good. I do want to have some simple buildings (i.e., low to modest resolution), but I don't need detailed doors, windows, etc. (I also don't want it to bog down the average person's processor with too much content).

    Quote Originally Posted by efficiency View Post
    Do you have any idea how one would actually go about implementing it?
    Nope, not sure; I'm hoping that by creating this illustration someone else who sees it and has a better idea might be able to propose some suggestions on how to go about implementing one. I'm wondering if it can be seeded and grown in a similar way that Las Vegas seems to have been set up and grown into a sort of similar city (but instead of having "the strip" I want to have "test city A").

    Quote Originally Posted by efficiency View Post
    And do you consider it entirely necessary to have 'a buffer between test city A and the "rest of the world,"'. If the entire city A and city B are combined into a single unit that is capable as a whole of making resource purchases from the 'rest of the world'. If your suspecting that the people will not be able to adjust to such a sudden change, then the initial test volunteers will all have to be selected carefully, but i do not suspect this to be much of an issue as the system will be designed for human comfort and requirements.
    Well...it's kinda the whole point of the idea. The two layers are the core concept of this version of a "test city." Think of it as a stairway; each layer is a step in that stairway. Besides collaboration on this, I am open to other suggestions + I don't have the monopoly on this, so anyone's free to conjure up their own versions of test cities. I do have more to expand on with this layered version of a test city (within another test city), so it is basically hinged and dependent on the layer thing.

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    I wonder if anyone in the Zeitgeist or the Venus Project has tried to approach the Indian community on a reservation for a test city? Limiting government intervention to a degree.
    Sol, Kavatz and Robertmunch like this.
    Reality is simply the loss of ego. Destroy the ego by seeking its identity. Because the ego is no entity it will automatically vanish and reality will shine forth by itself. Sri Ramana Maharshi

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    Neil,
    I think your idea is valuable, i like it! I see dificulty in implementing the city as a whole, las vegas was a massive investment by a or wealthy people, to get financial gain. Here, there isn't financial gain for investors --- no money. The only ones who will see the gain is people willing to donate. But such a test city would cost billions of dollars, probably trillions (airports, monorails, state of the art...) now, I'm not dissing your idea. But, what if we implemented the city by parts, to me, the most important parts are: food production, only vegetable, and power. Let's not go into the rest.
    But what if we can get a design team together to design those two aspects, and locate them close together (it doesn't matter as they can be moved later). Then create a kickstart campaign. Why? because we'll get poeple to see that we can make a city produce it's own food for free (power is generated, food is harvested) we know the rest is doable, if machines can harvest food, they sure can build homes!. We use the kickstarter project to get funds for land.


    The design team can work together for these systems and we can ship most stuff into location, assembling it there, or use easy to get materials (home made solar cells etc, let's face it, image will be important, so as long as everything functions in a cycle and look good in the images, we can get support). I'm a web developer so I can help with the design process (as in colaboration). I can't see this method as hurting TZM as if we can achieve this we would have a HQ! or atleast a start to a test city! Also, as this is small scale, we would gain credibility showing that we're not trying to make a megapolis without even knowing how to build an urbanisation. This can grow like a forest grows. Once those two features are in place we can add another feature... say, artificial lake or fish farm. Automated ofcourse, with this, just like NASA with their launches we would keep making news, and being news worthy, atleast to the community sites!


    I dont know the US, but I live in Paraguay and land is cheap here, there's fantastic land for crops, labor is also cheap, so is transport (less tax on fuel and less wage for drivers) anyway, it woud be a lot of responsability and woulnd't be against it being any other country.
    Also, I'll tell you something, people here are not so used to luxuries, but are very honest and easy to get along with, so it might not be a bad plan, it would also cause ritcher countries to have envy. Also, here, laws wouldn't stop you drilling for water and stuff. No building limits or regulations. I wont be ofended if that's not a great idea, but I'm planning on doing it anyway, weather it be TZM or not.
    Last edited by freeUsAll; 02-21-2013 at 07:49 PM. Reason: incomplete

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    I'm watching those documentaries, so far it's inspiring.

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    It's an good concept but I think it may be too expensive to carry out. I guess the hardest hurdle is going to be having enough funds to start this. As much as "the city" idea is fascinating and exciting, I still think the priority is educating people about a RBE and what's possible through that.

    So far I'm leading by an example. I have no debt, no mortgage and no car. In this sense I am free to go wherever I want and do whatever I want (within certain limitations obviously). If I work at a job that I hate I just leave and find another one because I have no debt. I think this sort of teaching is the primary level of example that people need to see. Which also ecompasses moving away from materialism (also a form of prison), since once you have something (car, house) then your life revolves around maintaining it.

    Antonio.

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    Quote Originally Posted by Antonio View Post
    It's an good concept but I think it may be too expensive to carry out
    Yeah, what neil suggests at first clearly is, but it can grow to that, or something like that.
    What I mentioned is completely possible. Also, I watched the garbage warrior documentary, it was great, but all the more reason to do it in a place where all the laws wont stop you in your tracks!
    That way we can lead by example and not by dragging anchors through the mud.

    I see people here liking the idea in general, but I see apathy in general, yeah, we can talk and talk and talk to people, but the general populous (and the politicians) don't get it.
    And they are not interested in building their own house for a year (they seem to think it's easier to pay for an already built home for 30 or 40 years until it's finally theirs, and pay all utility bills).

    What Michael Reynolds did and does, was, and is amazing. But there's room for improvement in the methodologies, I hope you noticed, but he didn't really use technology, which is good, but what if he's team had a "tyre filler" that filled in tyres for them, how fast would they build the homes?, also, what if you can program a pseudo crain, to build the "bottle domes", how fast would that make a community?

    I'm not suggesting the main building practices be tyres and bottles, though it was an excellent idea. My point is there wasn't much leaverage by technology, which we could implement.
    Because we have an international connected community behind this project, people thinking problems through and solving them, with comfort for the early adopters in mind too!
    So let's get programmers on board, and get some people who can make short media clips, who's out there?
    Thanks to whoever listens.

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    I think building a new type of city is worth thinking about but actually building it is something for the distant future. We can have a RBE right now with current towns and cities. When people are freed from so much of the technically meaningless work done today, the resources (people, energy and time) will become available for building a new type of city. We can still demonstrate what's possible one day with computer simulations and models. I think that's the aim of the Global Redesign Institute

    First we have this huge challenge of changing people's values. It could take decades.

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